
Khergit Deserters
Crom's Angels
4958
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Posted - 2017.03.09 01:08:03 -
[1] - Quote
(TL;DR. I'm sorry. I'm awfully sorry. I'm not sorry!) Well, the basic law the game works under is CONCORD's rules of engagement. What actions will get you beaten down in high sec compared to low sec, wardecs between corporations, dueling, null sec sovereignty capture rules (is that CONCORD too?), etc. There are also laws about joining corps, exiting corps, corp shareholding, etc. Those are fixed game mechanics that every player has to deal with. So they are absolute, immutable-by-players laws.
At another level, there's CODE. and it's in-game RP rules about who can safely mine and who can't. But as someone here said, it is only "law" as far as it is enforceable. And then there's the issue of Code agents not following their own rules (checking mining permits) and just ganking anybody they can. And then there's Code freighter ganking, which is piracy for profit, so pretty much outside of the any RP "law."
Then (as was said), there is the EULA and forum moderation laws. They're codified, and enforced by CCP or volunteer CCP representatives (ISD forum moderators and-- what are they called-- game masters (GMs?) ISD act as both police and judge. GMs act as judges, when complaints are brought to them. Same for CCP.
Beyond that, each discrete group (corp, alliance, coalition) has its own laws. Even if they aren't formalized and written down. One group may boot a member out if he scoops the loot out of a wreck that another member that another member wrecked. Probably that would be a smaller, tighter group of players who know each other well. They would more or less by consensus decide that they don't want a loot-scooping guy in their band/clan/tribe. But another group me think loot-scooping is totally OK. Either because of the personality of the group, or because they're big enough that they can't "hold court" over individual members' complaints against other members.
And finally, there are some accepted social conventions ("laws") that people throughout the game accept and abide by. They're the usual ones you'd find in any society. Junior people do not challenge the judgment of more senior leader people, lest they disrupt the smooth order of things, cause group members a lot of no-fun, and get ostracized. If the fight looks about equal, and one side runs, both sides will consider them despicable cowards. People with the same general outlook will draw together and congregate.
But one final law of MMOs, which is different from formal or societal laws in RL-- if people are not having fun, they'll simply disappear from that system of laws. They may check out and suss around for a system that they enjoy more. Or they may just decide to browse Youtube tonight, whatever, and not log on. EVE basic game design is so amazing though. Even if you get disgusted with the game, you still want to come back and check it out. There are so many unturned stones out there, so many stories happening that you don't even know about....
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